Objective Description Starting the Game

Characters Game Play Parameters


Objective

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The Vampire awakens. The Vampire's only desire is to drain the life energy from all of those who are near. One by one, victims are converted into new vampires. If this continues, the vampires could eventually overwhelm the aggregation. But time may be against them. Will the vampires ultimately take over, or will time run out before they succeed?



Description

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Vampires is a unique character based solo game in which individual players work against the clock for their own survival. The game commences with one of the players as the "Vampire". The remaining players have a limited number of lives and a limited number of shots with which to defend themselves. If a player's lives are reduced to zero or if a player runs out of shots, the player is "converted" into a vampire. As more and more players succumb, more and more vampires will be in the arena. The game is won when either the vampires overwhelm the players or the game time expires and one or more of the players survives.



Starting the Game

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This is a character based solo game. One of the players is a "Vampire". The remaining players are the vampire's potential victims.

The first press of the game start button will perform a special "pre-start". In pre-start mode, one of the pack displays will flash and show the character name "Vampire" on the screen. The player that takes this pack will be the Vampire.

When the Vampire and the rest of the players are ready, the game start button is pressed for a second time to actually start the game.

After the game has been started, all of the players (with the exception of the Vampire), must press and hold the black push button on the front of their pack. The button must remain pressed until the computer acknowledges the action by activating the player's pack.



Characters

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This is a character based solo game. One of the players is a "Vampire". The remaining players are the "Peasants", the vampire's potential victims.



 
Vampire:

The Vampire has a phasor weapon. The Vampire's phasor has unlimited power and therefore unlimited shots.

Vampires have unlimited lives. Vampires cannot be eliminated or converted back into peasants.

If tagged, vampires are deactivated for 10 seconds.

     

 
Peasants:

Peasants have a limited number of lives. The "Player Lives" parameter (see below) is used to set the number of lives.

Peasants have phasor weapons. The Peasant phasor weapons have a limited number of shots. The "Player Shots" parameter (see below) is used to set the number of shots.

If tagged, Peasants lose one life and are deactivated for 10 seconds.

If a Peasant's lives are reduced to zero or if a Peasant runs out of shots, the Peasant is "converted" into a vampire.

     


Game Play

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Parameters

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Player Lives: Choose a number ranging from "1" to "100". Each time a Peasant is tagged by the Vampire or by another Peasant, one of their "lives" will be consumed. Once the Peasant has no more "lives" remaining, the Peasant is "converted" into a Vampire. (The default is 10 lives.)
     
Player Shots: Choose a number ranging from "1" to "100". Peasants' phasor weapons are limited to the number of shots chosen here. Once the Peasant runs out of shots, the Peasant is "converted" into a Vampire. (The default is 40 shots.)


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